For any of the group/team orientated sessions we deliver, integral to these would be the use of suitable ice-breakers. There are numerous ‘drama’ games and physical warm-ups which we could call upon to serve the purpose of relaxing everyone and getting them to think more creatively and ‘out of the box’ – they would address the areas below:
- How important 1st impressions are
- Making an impact
- Being “ready”/ “switched on”
- Listening and then contributing
- Assertiveness techniques
- Networking skills/interview skills
- Body language
- Defusing a situation using humour
What is a typical voice workshop?
The format of a classically designed voice workshop runs along the following:
Energiser/Icebreaker
The trainers will choose from a wide range accredited participatory exercises that have been designed for actors and non-actors. These translate comfortably into any business scenario, with their clear relevance in terms of concentration, focus, multi-tasking, eye contact, anticipation and response.
Relax/Release
A systematic working though of flex/release for all the major joints. This section will highlight habitual tensions and facilitate best access to the breathing work that follows
Breathing and Support
Exploring and embodying abdominal breathing/ lateral and posterior rib swing and suspension on and free, sound production. Exploration of clavicular breathing/ breath retention and related diminution of power/stamina/resonance
Phonation
Effortless transition from breath into sound initiation – experiencing the “direct line” between abdominal stimulation and sound production
Resonance and Articulation
Working to recognise the important role played by neck/jaw/tongue, teeth and lips as inhibitors of vocal flexibility and virtuosity
Text
Taking this work into a practical context and exploring range and dynamic changes as communicative tools
Feedback
A short discussion/question and answer opportunity for clients to clarify any points that have been raised during the session and to feedback their reactions and overall impression of the experience.